Main Class: 《Summoner》 It is a magic that summons contracted spirits and phantom beasts and borrows their power, and it is characterized by being able to play an extremely diverse role depending on the abilities of the contracted "summoner". Summoning is not just about summoning, it can also be used to strengthen summons and summon multiple summonses at the same time. . In addition, summoned bodies are excellent in various skills, and because they have lived for a long time and are knowledgeable, they are characterized by their ability to be applied in a wide range of fields without being limited to combat. The process of summoning basically selects the place to be summoned and then selects the summoned body to be summoned. Next, by pouring magical power into the summoned body, it becomes possible to summon the summoned body. After summoning, it is necessary to control and direct the summoned body. Normally, there would be a number of steps in between "selecting a place" like this, but Mira has devised a way to simplify and compress the procedure so that it can be done in one action. Basically, the first summoned body contracted by a summoner will be an artificial spirit Dark Knight or Holy Knight that is easy to use and has high potential, but these must show their main ability. It is naturally difficult for a magician to fight without magic, and for this reason, summoning is the biggest obstacle until you get the "first summoned body". Dunbalf Gandadore accumulated various know-how in the game and compensated for its shortcomings by refining technology. However, due to Danbalf's absence, the lack of know-how, and the high barriers to entry, Summoning has completely died down in the Arkite Kingdom in the last 30 years, and is generally regarded as "minor magic" and "on the verge of extinction".- Rules of Summoning by Mira:
- First, designate a location to summon within the range of a circle of yourself [the summoner]. The range of how far away you can summon something increases as your ability grows.
- Second, where you choose to summon will determine the timing. Once you decide on the summon, you will pour your mana into that summon. This readies them to be summoned at any time.
- Last, Giving commands. After the summon materializes, these commands are the mechanism through which you can control the summons's moves.
《Summoner Skill》: | Carved Seal of the Contract: The starting skill of the summoner class, used to form new contracts. It could only be made if both parties agreed to it. To symbolize that the spirit is willing to form a contract with a summoner, the summoner's hand would glow. So if the spirit did not wish for a contract, then the light would vanish from the summoner’s hand, indicating that the contract failed. Depending on the spirit, the reaction to the light could vary a great deal and it usually depended on the might and abilities of the spirit. While the hand is glowing, the summoner will have to put his/her palm in the spirit's cheek. And after a moment all the light would focus on a smaller region, forming a magic circle around the summoner and the spirit. Then the circle will be shattered into many glowing particles, which will be absorbed into summoner’s hand, indicating that the contract is successful. | Mark of the Arcana: It's an incantation magic plate invoking a summoned spirit or beast by the user's cast. - Arcana Constriction Ar-ray: Releasing 4 plates of Mark of the Arcana. A full incantation magic plate that can summon multiple Summon spirits or Beast at once.
Mark of the Rosary: A additional incantation magic circle for "Mark of the Arcana" to invoke a powerful Primordial Spirit or Divine Beast in the battle, once the summoned spirit was summoned it gave it a boost to their attack. Elemental shift: A summoning skill that allows the user to use an item with pure energy as a catalyst to add an element to the weapon spirit, the strength of the spirit summoned this way would be determined by the catalyst used. | Partial Summoning: a summoner skill that allows the user to summon a body part of a to summon like a hand together with the sword of a Dark Knight or the shield of a Holy Knight. Evolved Summoning: a summoner skill that allows the user to make a summon evolve. Charitable Healing Hand: a summoning skill that allows the user to make a summon recover from its wounds or if it's a beast-type summon, repair the protective barrier applied to it- (Note: one of the features of summoning a beast was that they could never be injured as long as they were fighting in a summoned state. The summoning circle used for them had that programmed into it, as well as a forced undoing of the summon if the barrier was broken.)
Summoning Spirit Magic: a skill that allowed one to summon a greater spirit and borrow their power for a very short time, which usually exceeded anything a person could do by a very large margin. Summoning Spirit Magic: Cherubim Heart would envelop a given area in scorching flames, but anything outside the area would be unaffected, and the smaller the area the stronger the flames became. But the flames did not discriminate against anything inside the area. Borrowed from 'the Great Spirit of Fire Demiurgos.' Incantation: "Radiance of the seven seas, unknown to time and shining brightly from beyond the sky, don’t let your heartbeat end nor your breath cease, so rise up again to manifest your brightness, the dawn of time filling all realms!" Resonant Summoning momentarily grants the summoner the powers of a spirit rather than manifesting a spirit. Being a high-level skill, it was hard to maintain a resonant summoning for more than a minute, and it also consumed a large amount of mana. But at the same time it had many upsides as well if the summoner obtained the power of a wind spirit, she would be unaffected by the wind, allowing her to traverse through a tornado without issue. Resonant Summoning: Sylphid allows the summoner to momentarily obtained the powers of the wind spirit Sylphid |
──「SPIRITS」 |
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A spirit called by Mira by summoning. There are primordial spirits that originally existed in the natural world, artificial spirits that dwell in things made by humans, and so on. Some spirits have individual personalities, similar to NPCs.- There are two main types of spirits: the Primordial Spirits, which originally exist in the natural world and control natural phenomena such as fire and water, and the Artificial Spirits, which are born from the accumulation of human thoughts. Primordial Spirits are basically gentle, and just being near them stabilizes the environment, and people can receive various benefits. Primordial Spirits are very strong, but they are basically gentle, so unless you deliberately make them angry, they won't become hostile. However, once angered, it will cause uncontrollable disasters, and defeating it will bring no benefit.
- Therefore, players of VRMMO "Ark Earth Online" think that it is a loss only to be hostile. Artificial spirits are beings born from weapons such as swords and armor, and since they were originally used by humans, they are characterized by being easier to handle and more affectionate to humans than primordial spirits. The power itself is often stronger than the Primordial Spirit, but since it is easy to handle, artificial spirits have the potential to approach the Primal Spirit depending on how they are used and how they grow. Therefore, in summoning art, it is basic to make a contract with an artificial spirit first.
The Dark Knight & Holy Knight (ダークナイト & ホーリーナイト)- The Dark Knight is a battle armor spirit, and the Holy Knight is a defensive armor spirit. Since it is a lower summon, it has a low mana cost and can be summoned multiple times at the same time. It is also the longest-serving opponent for summoners, as it is strengthened by fighting. Mira is the best spirit and has been strengthened to the extent that it is comparable to the upper summons. Mira's Dark Knight is a spirit, but he has mastered the Unya style swordsmanship. The two names of Dunbalf, the "Army", are completed by summoning more than a thousand of these spirits and commanding them as captains by the Valkyrie Sisters. When strengthened by morph summoning, it becomes a dark road full of swords and a holy road with a tower shield.
Dark Knight/The Dark Knight Frame (ダークナイトフレーム・ホーリーナイトフレーム): Lower-class armor spirit made for the battlefield. Mira is able to Summon Multiple Dark knights on his command.- Elemental shift Dark Knight, Dark Beast: A dark knight fused with a demon crystal. It has uncontrollable rage and hunger for fighting.
- A Novel summoning art that Mira is working on with the students. This technique is only barrow the arm parts of dark knights even their swords. According to Mira, the re-summon speed is good and at a reasonable mana cost. It is also possible to summon only their head.
- the Dark Knight that had been used for convenience continuously gained strength, comparable to that of a higher-class summon.
- 『Fear』- Effect: Releasing an intimidating aura to the lowered level Monster giving a radiated a cold chill, as an effect as that of a sinister black flame from the Dark Knight.
- Vigilance Level: One of the features of dark knights that have been summoned as bodyguards is that, in exchange for spending many times more mana than a normal dark knight, the summon duration is extended and the number of times they can revive increases. Furthermore, in the event they are defeated, they automatically perform analysis and revive with a more suitable weapon.
- Dark Lord: a dark knight evolved through Evolved Summoning.
| Holy Knight/Holy Knight Frame: Lower class armor spirit made to protect others. Mira is able also to Summon Multiple Holy knights on his command.- It has a tower-like shield that is as tall as it is tall, and is strong enough to be used by advanced players. By summoning and arranging multiple items, it can be used as a wall to block the passage. In addition, the blow with the shield is as powerful as the rush of a large animal.
- Holy Lord - a holy knight evolved through Evolved Summoning
| Vermilion frame (ヴァーミリオンフレーム)- Used when confronting fuzzy dice. A special summon that puts the power of Salamander into the Dark Knight frame.
| Sacred frame (セイクリッドフレーム)- First used when confronting Meyrin in the Nirvana Empire. An armor that shines divinely like Valkyrie's armor, which uses the power of the spirit king to combine the power of the dark knight frame and the holy knight frame with the power of the sacred sword Sanctier. Using the power of Sanctierfi, which Mira couldn't use by herself, she created the "Light Sword Punch".
| Prison frame (プリズンフレーム)- First used when Mira confronted Yugusto. This is a specially made armored summoning device that eliminates the range of motion of the joints and the protective effect attached to the summoning technique. It becomes a strong restraint by putting it on the opponent instead of oneself, and the thickness of the armor can be adjusted at will, so it requires enormous physical strength to destroy it by force. However, since the summoning of armament is basically a technique that can only be used on oneself, it is necessary to touch it directly when putting it on another person. The technique to destroy enemies bound by this technique with countless large hammers is named "Iron Maiden."
| After the underground city battle, I noticed that the spirit's ability could be expanded on the way from Granlings to Haxtohausen, and the ability was added as a result. By wearing armor spirits as armor, you can use the power of armor spirits that Mira himself wore. You can also wear it partially, such as just your arms. | Gray knight (灰色騎士)- This is an armored spirit that Mira created by combining a dark knight and a holy knight, using the connecting power of the Spirit King and Soul Howl's theory of synthesis.
- With a knight's shield in his left hand and a black sword in his right, he is truly a knight in appearance. He is a powerful spirit of arms that combines the power of both dark and holy, but he is still growing as a new spirit. He has also been given the holy sword Sanctia to strengthen his offensive capabilities.
| They are the seven sisters who reside on the top island (the first island) of the First Valkyrie, and are at the top of the many Valkyries. Originally, they were just ordinary Valkyrie sisters, but their talents blossomed as they went through many fierce battles together with Dunbalf, and they finally rose to the top. As an apostle of God in the service of Odin, Fenrir has a long-standing relationship with her, but when he made a contract with Mira, they were able to put their former coiled relationship behind them. Valkyrie Sisters | Alfina (アルフィナ)- She is the eldest daughter. She has green hair and is the strongest swordsman among her sisters. She has the Sword of Destruction (The Destroyer of Evil), which was forged by condensing light and is particularly strong against undead monsters. She has also mastered the art of sending out slashes, so she can easily handle long-distance battles with a single sword. He has an excessive sense of loyalty to his master and is so in love with him that he becomes jealous when others are under his guidance or training. Later, when he was given Sanctia as a compatibility test, he was so impressed that he trained hard and became fully proficient in its use in less than a night. By the time of the battle against Astaroth, he had become so skilled that he was able to draw out the true power of Sanctia.
- She is so earnest that her training menu includes "100,000 times" just for swinging. Her sisters, unable to bear the intense training she imposed on them, appealed directly to Mira about their plight. Although the training has been eased somewhat as a result of this, the training menu is basically based on one's own physical abilities, so the content is quite severe and harsh for the younger sisters. When Mira visited Valhalla and observed the training, she pointed out these problems and finally realized the need for improvement. Furthermore, when Mila proposed a new army, he devised a new training menu, drawing heavily on the tactical manuals created by Solomon and his colleagues.
- He has always disliked tomatoes so much that he will not even touch the dish itself if he finds out that it contains tomatoes, but he is beginning to show signs of improvement after the success of Flordina's and Mira's strategy. She sometimes visits the island of the gate at the bottom of Valhalla, where she spends her time playing with small animals and napping on a bull, which is hard to imagine from her usual appearance.
| Elezina (エレツィナ)- Second daughter. She has light blue hair and is an expert archer. She has a stronger impression of being an older sister than Alphina, and has the biggest breasts among the sisters. She is also good at granting magic, specializing in granting magic to weapons, mainly granting fire, explosion, and electric shock to arrowheads. In fact, Dumbleff's refining technique was also inspired by her magic. She is interested in the flash grenade-like magic sealing explosives developed by Mira, and is attempting to reproduce them with her grant magic. In the new army, she is in charge of the bow unit.
- He regularly holds archery training sessions in response to requests from many Valkyries for instruction in long-range combat. However, bows for Valkyries are quite rare, and there are only five old ones in the warehouse other than her own. Therefore, they practice with ordinary bows used by other people, but five excellent students whom she recognizes are lent their exclusive bows and are called "five-bow bearers. This is a true badge of honor for the Valkyries taking the course, and all of them are training hard to achieve this title.
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Frodina (フローディナ)- She is the third daughter. She has brown hair and looks like a young lady, but she is the homeliest of the sisters. When she obtained a cookbook as thick as a dictionary 17 years ago (the author was probably a former player), she successfully recreated all of the sweets in it, but ate too many of them, and everyone except Alphina became fat. However, everyone except for Alfina, who ate too much of the sweets, gained weight. Kristina gained 15 kg and was banned from eating sweet foods in order to lose weight, which lasted until Mila visited and asked for pain perdu.
- She loves flowers and started gardening about 10 years ago, creating a beautiful garden around the palace, which had been deserted. This garden is surprisingly Alfina's favorite, where she rests after training on a bench she brought herself. She also grows a variety of vegetables and fruits in the garden, but the fruits are often picked and eaten by Kristina, who loves sweetness. No matter what measures she takes, the damage does not seem to be decreasing, but she looks forward to one day catching them red-handed and turning them in to Alfina. She is so admired by Martel for her work that he is now competing with her.
- She sometimes goes to the mountains for a whole day to procure food, and many Valkyries accompany her for the exquisite barbecues that are held along the way.
| Sharwina (シャルウィナ)- Fourth daughter. She has black hair and is the most diligent literary girl among her sisters. She has a deep love for books, and it is no exaggeration to say that her knowledge is the best among the Valkyries. In addition to her wide range of expertise, she is also knowledgeable about fortune-telling and statistics, and is consulted by many Valkyries on their various problems. However, since it is difficult to obtain books in Valhalla, she sometimes goes down to a familiar village to ask for advice on various problems and wishes, and receives books in return. The villagers began to collect rare books with great enthusiasm, and as the number of rare books gradually increased, people began to gather to seek them out. Rumor after rumor spread that the village was blessed by the guardian of books, and it became famous as a sacred place where book lovers exchanged information and traded books.
- He was shocked when he saw the comic books that Mira was reading, and was given some 50 comic books and became so absorbed in them that he could not even sleep. However, his passion for books has not cooled at all, and when he was assigned to escort Iris, he was fascinated by the overwhelming amount of books in the library.
- After her regular training sessions, she takes care of her skin without fail, drawing on all the beauty knowledge she has acquired from books, and it is no exaggeration to say that she has the most beautiful skin of the sisters. The beauty cream she has developed is highly evaluated by Alma and her sisters, and is said to be a much-needed hit product among women around the world. In addition to being in charge of the long spear corps in the new army, she is also a tactical strategist, having memorized word for word the tactics book prepared by Solomon.
| Elivina (エリヴィナ)- Fifth daughter. She has light purple hair and is the best sewer among her sisters. She took on the task of making a new suit of armor for her sisters because it was falling apart, but she was at a loss when she tried to incorporate functionality and design, so she consulted with Mira. They were given the Machilite cables obtained from the Machina Guardians and happily resumed work on them.
- He was asked to escort a group of spirits who were holding a social gathering in a certain forest with human technicians, and he gladly accepted the invitation because he had always been interested in human technology. This was because chimera clausens were on the rise at the time, and thanks to her escort, no such problems occurred. However, many of the spirits were dressed in inflammatory clothing, and the invited technicians were troubled by the difference in sensibilities, so she made clothes for all the spirits herself and presented them to them. The meeting went smoothly, and the spirits enjoyed a fashion boom. Since then, clothing technicians have also started to participate, and the spirits' lives are said to have developed in an interesting way with human culture mixed in.
| Celestina (セレスティナ)- Sixth daughter. She has gray hair and is a prodigy who excels with all kinds of weapons. She can switch weapons at will depending on the battle situation, and her pure fighting ability is close to that of Alphina. In the new army, she is in charge of the battle axe team.
- She wants to continue to be a target close to Christina, and she is inspired by Christina's development of a powerful special move, as she cannot lose her as an older sister. With the help of Mira and Alphina, she devised a combo technique that uses the battle axe as a finishing move, and as a result, she was able to complete a special move that could kill a giant beast. This is the "True Giant Beast Hunting," in which he uses a dagger with strings as a guideline and then slashes the Giant Beast in half from the top of the brain with a giant axe 10 meters in length. However, the disadvantage of this technique is that the enemy's entire body is bathed in the blood of the Giant Beast, resulting in a horrific appearance.
- He is available for consultation to Valkyries who wish to have an auxiliary weapon in addition to the sword and takes good care of them from the selection of their weapons to their training. On the other hand, he has an eye for unusual weapons and has an armory where he keeps a treasured collection of weapons from all over the world.
| Christina (クリスティナ) - VA: Shiori Izawa- Seventh daughter. She has golden hair and is a genius swordsman. She tries her best to appeal to Mira, her master, but Alfina is angry with her for her occasional missteps. However, she is a top-notch swordsman, living up to her name of "War Maiden," and is no match for a half-hearted A-rank adventurer.
- Her Christina Slash (a huge light sword that she creates and flashes), which she developed from the convergence of mana she pretended to do to avoid training, is more powerful than even Alphina's full strength. However, although the power is great, there are still some rough edges, so he was given more training. Other examples are the Christina Evolution (a ranged version of the Christina Slash) that was successfully used in the battle to rescue Marcosias, the Christina Destroy Slash that was used against the modified magical beast Degrees Roches (countless light blades shoot out from the sword to tear the enemy to pieces), and the True Christina Slash that was used against Astaroth. The true Christina Slash (details unknown) was unleashed against Astaroth, and many other new techniques were developed one after another.
- In order to make her look as cute as possible, she has a cat pattern painted on the side of her breastplate (which reacts to mana and emits light), but her sisters did not understand it at all (Lily and Tabitha were impressed).
- She is the only one who can take Alphina's fury, which makes all Valkyries tremble and become unable to move, head-on and remain unaffected, and many Valkyries admire her steel mentality.
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All of them are equipped with swords as standard equipment, but they are more than capable of using any weapon. However, each of them specializes in a different weapon, and when they have it in their hands, they are able to show off their superior strength. The standard weapons of the Valkyries are all made of light crystals, and they can be put away or put out at will. All of the Valkyries have mastered the skills of their troop leaders at the behest of Dunbalf Gandadore, and they demonstrate their true value by commanding the many spirits of arms summoned by them. Mira unleashed the summoning skill: Mark of the Arcana and the summoning skill: Mark of the Rosary, by casting the incantations to call forth Alfina, The Valkyrie. - The Destroyer of evil
- Alfina's sword was forged using condensed light. Whenever it strikes anything evil it fires a flash that incinerates the target.
- Christina's sword was also forged using condensed light. Whenever it strikes anything evil it fires a flash that incinerates the target. Christina Slash (creating a giant light sword and a flash), created from the convergence of mana pretending to be neglecting training, is powerful enough to even look at Alfina. However, although the power is great, it has been trained more if it is still rough.
- Valkyrie sisters Ultimate Combination Attack
- Imitation- code G: A skill for 7 Valkyrie that gathers their energy ta o single person "Alfina" releasing a massive magic circle and creating a pillar of light that Alfina gathers with her hand creating a magical spear of light. When it fired a flashlight incinerates the target when it hit.
"Prayerless funeral, Procession in the moonlight, Gravestone of the sheathless sword. A Guide descending from the heavens, Colorful heavenly messenger spirit separated from the cycle of endless rebirth, a war maiden beckoning carnage, resounding weapons that play the melody of interment, Forming a rainbow within the heavens. Descending through the night sky, Clad in the seven prismatic colors o chosen ones... Summoned skill: Valkyrie sisters" ― Incantations
| "「Meow meow meow! I was called so heow I am! It’s been a while so I tried adding some meow to my entrance. How meowny points do I get, chief?」"
A cat fairy who understands human language, which is rare among those who can be summoned by lower-level summons. The individual who has a contract with Mira calls Mira "leader/chief" and is called "member #1" by Mira (by the way, the deputy leader is Eisenfald). He has the ability to act as a scout and can also speak with animals. He also has special abilities such as a cat searchlight that emits light from his eyes, a keen sense of smell and other unusual senses (according to him), and the ability to identify treasure chests. He always carries a placard and expresses his emotions using it to the extent that he does not even know when he is rewriting it. He is summoned frequently in the work. He and Wantoso-kun do not get along well and fight and compete with each other every time they meet, but the other individuals seem to respect Wantoso-kun in general. - Abilities
- Animal Language: Cait Sith have perceived as the common animal language that is still a mystery.
- Scouting skill: Cait Sith a have perception of superior scouting skills even detect enemy presence.
- Searching skill
- -???-
- -???-
| A higher spirit of sound that governs song and melody. She is a diva. She has a very fluffy personality, and since the game days, she has suddenly burst into song without any connection. In battle, she supports her allies with songs that have various effects. Her songs have a calming effect not only on the mind and body but on everything, even if it is an angel or a demon. To the bard, she is synonymous with God, and her songs are even said to be the music of colorful rhythms.
- She is a spirit of sound and loves to sing. She has a very bubbly personality. If you leave her alone, she will start singing something. The wings on her back are formed by mana and can create any kind of sound or rhythm.
Abilities: - Support magic: Verdant Forest Melodia - Recovers mana, in other words, it heals the mind. The song does not only offer to heal but can also inspire and give various other effects as well. Prior to the game being real, it was also developed to have the effect of imparting serenity. Basically becoming a group detox.
- Leticia swayed her body from side to side as she abruptly stopped humming to follow her master’s orders. On the other hand, the audience as well as the other representatives felt like they had been woken up from a dream, as they shot disappointing stares at Mira, questioning why she had thought it was a good idea to stop her. But the next instant, all of those people who blamed her cursed their own rashness.
- Obeying her Master, Leticia formed wings of magic power that looked like rainbows that waved behind her, producing countless different tones. As opposed to the earlier humming, there were layers piled on top of layers of sounds, forming a tightly woven harmony. Leticia added her own voice to that song. Her voice was graceful but really powerful as it shook the air as if a goddess was announcing her oracle.
- Requiem Of Passion - a sonic attack using her voice. She can only use it 3 times a day, and it is Leticia's only method of attack magic.
- Turn Undead - A spell that inflicts Holy-property magic damage to undead enemies turning them into ash.
| Verdant Forest Melodia |
| "The star eaters who revere the heavens nock lightning, onto a bow, dyed by the setting sun, and release it into the void. If it is shot round and round the constellation's long-forgotten heroes will fall into dreams at the ends of the sky, dozing off to the rain outside the cycle of rebirth. There on an interstice far from the world the dead sleep in akasha's cage, their remaining memories of the sky a distant illusion of icy azure. Descend onto this star, into this world, within this hand that weaves history... Rainbow Spirit: Twinkle Pom" ― Incantation
A rainbow spirit who has inherited all of the knowledge since time immemorial and repeatedly reincarnates, and is also one of the higher spirits. In battle, he mainly provides support using spirit magic and rainbow magic.*Twinkle Pom is a cheeky and playful child who is often spoiled by Mira because she feels obligated to Twinkle Pom not getting to see her master for 30 years. - Due to her being a rainbow spirit who has been reborn countless times and been alive for a very long, she has inherited knowledge dating back to ancient times.
- She can gave a Mana Buff to Mira for assistance.
| Sword Spirit: Sanctia/Sanctier (聖剣サンクティア)- A new contracted spirit whom Mira met after coming to this world. She is a sword made from the bone of the left pinky finger of the King of Spirits, Symbiosanctius, and can be said to be his daughter. The circumstances are unknown, but she was captured by a demon tribe's vengeful spirit, and was saved by Mira, who was brought by her friends Worselambert and Unrtine, and they made a contract with her. Although it is a holy sword, it is also a spirit of armory, so it is possible to summon multiple swords as needed. Although powerful, Mira herself could not use a sword, so she was mainly used by Dark Knights, Valkyrie Sisters, Gray Knights, and others. Later, Mira herself became able to use its power by creating the Sacred Frame.
| Spirit of Stillness: Word Lambert (ワーズランベール) [Primordial Spirit]- A primordial spirit of tranquility and one of the higher spirits. He is a new contracted spirit whom Mira met after coming to our world.
- It is skilled in all kinds of concealment and can block out light, sound, magic, and presence, but there is a time limit for complete concealment, and individual concealment depends on the magic power of the practitioner. Because of its ability, it is said to be overshadowed by other spirits. Because it is an easy-to-use ability, Mira expects a lot from him, and he is summoned frequently to familiarize himself with it quickly.
| Korpokkur Twin Sisters: Uneko Korpokkur Twin Sisters: Etenoa
Korpokkur Twin Sisters (コロポックル) A household member of the spirit that governs the earth, he can be summoned by intermediate-level summoning techniques. When walking in the forest, the dense thicket of bushes will split itself into left and right, and the forest will show the way itself. With a secret ritual, they can restore the stagnant mana of the forest to normal, and they can also manipulate the upheaval of the earth and stones and gravel to fight. - Uneko [ウネコ] (VA: Uesaka Sumire / Minami Wakana)
- The older sister of the Koropokuru sisters. It looks like a tiny girl like a country girl who isn't clean, but she's pretty solid. As a Koropokuru, he is truly exemplary and excellent and is good at the technology of interacting with the forest and causing various phenomena. I like to take care of my bohemian sister.
- Etenoa [エテノア] (VA: Yuri Yamaoka / Maria Naganawa)
- The younger sister of the Koropokuru sisters. Despite being twins, he has grown differently from his sister. Where I learned it, clothes and wording are gal-like and sensitive to fashion. For some reason, I love my sister Unneko and want to make her more fashionable. Still, it has the technology as Koropokuru firmly.
| Martell (マーテル) [Primordial Spirit]- She is the world's first ancestral spirit that governs plants, and the mother of all plants in the world. Hidden in the depths of the sixth layer of the ancient underground city, she protects the "vessel of God," which is necessary for the three deities to manifest in the world. She is a great spirit, second in rank only to the Spirit King, and even higher than the primordial spirits that govern the natural world, but she has a worldly personality and loves to talk about love. After making a contract with Mira on the recommendation of the Spirit King, it was discovered that her summoning requires the Ten Realms of Astra, which is a sublimation of the Ten Rosary Summoning Formations, and 500 times more mana than when Eisenfald was summoned. This is called transcendent summoning, which is above the highest level of summoning, and as expected, Mira did not even know it existed.
| Rieslein (リーズレイン) [Primordial Spirit]- The primordial spirit that governs a different space. He fell in love with a priestess of one of the three gods of the time, and soon after they were in love with each other, but they were unable to express their feelings to each other due to human custom and the spirit code. They kept their distance in order to break off their feelings, but a war with a god who controlled demons began, and the priestess died as a result of a natural disaster that occurred in various parts of the world. The unfulfilled love that he could not express to her turned into a tragic love, and he left behind the ring of empty despair that he had planned to give her when he confessed his feelings to her, and has since gone to sleep for a long time. The ring was thereafter guarded by Mater, but was given to Mira, who proved to be a good match.
| Spirit Mansion (屋敷精霊 "マイホーム")- An artificial spirit of the mansion that Mira found at the edge of the fourth layer of the ancient underground city. It was on the verge of extinction, but thanks to Mira, it was revived. Although it is an intermediate level summoning technique, it consumes as much mana as Eisenfald's. At level 1, it is about the size of a one-room apartment. At level 1, it is about the size of a one-room apartment, but it has a toilet, kitchen, and shower, and the power to connect the spirit king's spirit power enables it to produce water and hot water from the shower and fire in the kitchen. The size of the room expands as the level increases, and a separate bathroom and other facilities are added.
| Furniture Genie (家具精霊 "マイソファー") - An artificial spirit that resided in a two-seater sofa that Mira found at the Cafe Craftsbell antique store. It was sold twice in the past, but the owner had to buy it back because he said he felt uncomfortable because he felt someone was watching him. Therefore, it was judged to have a history, and the owner had it inspected by his resident sorcerers, sorceresses, and masters, but no one could tell that it was inhabited by a spirit. Although they were told that it was out of their control and advised to dispose of it, it was a masterpiece and they could not bear to dispose of it, so it was quietly stored in a corner of the Marie Gift Corner in the Kingdom of Gloriclori. However, when Mira discovered it, the truth about the sofa was revealed, and the owner was overjoyed that it would be a turning point in the antique industry, and it was given to Mira for 1 million riffs, the same price he had paid for it.
| Normie (ノーミード) [Primordial Spirit]- The primordial spirit of the earth. She appears as a girl (Dwarf) about 30 cm tall and carries a hammer made of stone about the same size as herself. Details are unknown, but this hammer has the ability to turn solid stone walls into sand.
| Spirit King, Symbio Sanctius (シンビオサンクティウス) [Primordial Spirit]- He is considered the second most powerful spirit king after the three gods and an ally of the three gods. He fought alongside the chief of the human race, the legendary king Hannibal Aeschylus Aeschylus, during the Ancient War of Man and Demon, and gave blessings to the heroic king Forcesia in his battle against the king who rules over demons.
- As mentioned above, he often appeared in this world in the past, but because he used the forbidden magic of interfering with the reason of the world during the battle against the demon tribe, he was condemned to stay in this world and is now stuck in the Palace of Spirits.
- The ancient ring gate at the deepest part of the Hall of Illusion is connected to the Palace of Spirits, and he invited Mira to the Palace of Spirits and gave her blessings after she defeated Gregorius and returned the power that was stolen from her.
- Through the blessing, he is able to grasp Mira's situation, and through his own power of connection, he seems to be able to communicate well with other spirits through Mira (mainly called the spirit network). She sometimes speaks with Mila, too, and answers questions about the world's principles (though in some cases she cannot speak), making her a useful source of wisdom. He can also talk to anyone Mira holds hands with, and can talk to anyone who holds hands with him. In short, there seems to be no upper limit to the number of people he can talk to as long as they are connected to Mira, even indirectly. As Kago becomes more comfortable with this, the number of things he can do is increasing, and experimenting with it is becoming a recent boom for him. As part of this, he can also reverse the power of the connection and break the connection.
| Enrutine (アンルティーネ)- A water spirit. A new contracted spirit that Mira met after coming to this world.
- Originally, Mira, who had already contracted with Undine, could not contract with another water spirit, but the power of the Spirit King enabled her to remove this restriction and she was able to contract with Undine.
- She is an excellent diver, and by nullifying the water pressure on all those within her area of effect, she can dive even at a depth of 10 km without any problem. He is particularly skilled in the art of defense, and the membrane he creates with highly compressed water has tremendous protection against heat and flame, and can even block the dragon breath of a fire dragon. Although not a good fighter, it has the means to attack by confining itself in a pearl of highly pressurized water and crushing it to death. If the water is connected, they can also "see" through the water to the surrounding area, an ability apparently common to most water spirits.
| Demiargos (ディミアルゴス) - A Superior Spirit of Flame. The summoning spirit technique Kerub Heart, a type of advanced summoning technique used by Mira, is a technique in which she joins forces with a salamander to temporarily sublimate into this great spirit and use her power for a brief moment to fill a designated area with flames.
| Undine (ウンディーネ) [Primordial Spirit]- The Primordial spirit of water. She is a beautiful female figure with long, deep-sea-blue hair, wearing a revealing pure white robe and wearing a pendant in the shape of a fish. She is like a daughter to Mira, who has raised her since birth, and she loves to spoil her. She is happy to be of service to Mira and wants her to rely on her more and more.
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The Imperial Dragon, the one who will eventually become the king of all dragons, is one of the few dragons existing in the world. When the world was still a game, Dumbruff was born from an egg he obtained deep within the ruins in the Dragon Valley. Dumbruff himself took great care in raising it and called it "my child" in role-playing, so he calls Dumbruff "Father" and after it became Mira, "Mother. He is a dragon with a wingspan of more than 30 meters, but he learned the art of humanization from a wandering magician who visited the Dragon City, and when he did so, he became a handsome man of about 190 cm in height. Incidentally, not only he but all the dragons living in the capital had already mastered the art, which solved the problem of food shortage at that time. Hide-and-seek in the humanized state is popular in the capital, and he once won first place in a competition for the role of an ogre.
"Born beneath the earth, Black yearns for the light across the boundary. The first birds leave behind ripples in the unblemished azure sky. The first dreams evoke the memories of champions etched into the cycle of life. The layers of time surpass all aspirations, the bundled wings are clad in reveries, come, now, and dance high in the heavens, my beloved child..... Summon magic: Imperial Dragon Aizenfald" ― Incantation
Although the protective barriers related to damage protection and automatic repatriation after summoning are affected, making it impossible for him to use his full strength, he is treated as a "final weapon level power" in the world of his works. Recently, he has been taught dragon magic by the Grand Elder, and even at the beginning stage of learning it, he is more powerful than a mid-level mage. In the capital, he is said to be the third strongest from the top. - A young rising star of the Imperial Dragon race, a species that is said to eventually be the one to rule all of the dragons. He was raised strictly by Dunbalf from the time he was an egg and accordingly, his abilities are already top-class among the dragon race. He used to refer to Dunbalf as "Father" and adored him, however now that Dunbalf has become Mira, he calls her "Mother" and is spoiled by her. His presence is so strong that if someone were to see him, they would be reminded of the fear that lies deep within the instincts of all living things. Hence, Mira sometimes refrains from summoning him due to the panic that it usually causes.
Abilities - Aizenfald is an Imperial Dragon that possesses the traits, attributes, and/or abilities of, transform into, or be/is a dragon; a legendary creature, typically depicted with serpentine or reptilian traits, that features in the myths of many cultures. The power to possess the traits, attributes, and or abilities of, transform into, or be/is a dragon. Variation of Mythic Physiology & Reptilian Physiology.
- Form - Human Change spell: A magic spell that allows Aizenfald to take the form of a human.
| A heavenly horse, a lightning bearer with strength rivaling that of an A-rank adventurer. It is a holy beast that can emit a light of blessing, and animals that receive this light will enjoy peace of mind for generations to come. The dazzling rainbow veil emitted from its wings is said to have the greatest healing power and can heal even the most serious injuries. It is a noble being that can be said to be a regular in the legend of heroes, so much so that most maidens admire it, but only those who have been approved are allowed to approach it, let alone ride on it. She likes to fly with Mira on her back.
- Flying with Mira is what she lives for. Because she loves Mira so much, she sometimes shows a jealous side... The light on her wings has the power to heal and is also capable of generating lightning which can be useful for attacks, making Pegasus excellent in battle. Pegasus can not only be utilized as a means of transportation but can also come into play when Mira is on the move.
- Pegasus is a mythical winged divine horse [Sacred Beast], and one of the most recognized creatures in Greek mythology. Usually, he is depicted as pure white.
Abilities: - For small animals, what makes them feel safest and at peace is being near-sacred beasts; they are essentially holy ground. Mira's Pegasus is able to manipulate lightning magic.
- Pegasus Radiant Blessing
- Animals within the blessing vicinity will receive the blessing of peace. In this case, the blessing's radiance shone so brightly that birds were blessed with many generations of peace.
| Salamander (サラマンダー)- A primordial Beast of fire. Its appearance varies from individual to individual depending on its growth. The one that Mira calls looks more like a dragon without wings than a giant lizard.
- Mira's salamander [Dragon-like] can generate fire with such intense heat that it causes the air itself to expand. Even without wings, it can still fly using its own flames to control the air.
| Asclepius (アスクレピオス)- A holy white serpent, specialized in healing. She is a member of the "Enkan" (circle) series. Although it is an incarnation, it is one of the most powerful in terms of healing, even among all the arts.
| Garuda (ガルーダ)- A gigantic monstrous bird with wings shining in bright colors and the power to manipulate the wind. Although mild-mannered, it has a high spirit and will carry no one but its master on its back. Since it can fly with its wagon, it is useful as a transportation leg for Creos and Mira, and is summoned very frequently. It is also highly skilled in combat, and its stormy assaults send enemies flying.
| Hippogriff (ヒッポグリフ)- This summoned beast has a mythical appearance, with the front half of an eagle and the back half of a horse. The individual summoned by Mira has the characteristics of an eagle by far, and its muscular body is also reminiscent of a rugged warrior. Along with Pegasus, it has a high aptitude for aerial combat.
| Umgarna (ウムガルナ)- A serpent that could swallow even a horse whole. It has a high land aptitude, and its all-out clamping power is enough to restrain even large magical beasts for a short while.
| Galum/Garum (ガルム)- A three-meter-long wolf with black fur. During the 30 years that Mira has been away, he has mastered the art of making flames erupt from his tail. He is extremely strong against immortals, and plays the vanguard role in a closed formation of immortality-resistant wolves. In Norse mythology, he is the guard dog in the house of Hel, Fenrir's sister, and actually knows Hel.
- A black dog with a coat of about 3 meters in length. In mythology, he was the guard dog of Fenrir's sister Hel's mansion.
| Popotwise (ポポットワイズ) - An owl living in the underworld, also known as a "Potpotwise". It is rare among lower-level summoners to be able to speak human language and even use magic. In his immortality-resistant, closed formation, he uses his hunting ground in Hades to keep track of the battle situation from the sky and plays havoc in preparation for curses.
- Her voice is that of a young girl. Because she was used to hunting under the veil of darkness and night, she could easily analyze the fight status and react accordingly. Able to use magic like "Flame Barrage" and "Stone Barrage."
| Wantoso (ワントソ)- Contrary to Ku Shi Dog Fairy. She looks like a Shih Tzu puppy and calls Mira her owner. He specializes in magic related to brains and smells, opposite to the first member of the group, and wears a black coat and hat to look like a detective. He is famous in the sub-fairy world as a wanderlust detective and is even called a young legend in the Ku Shi world. It is said that he is the person who successfully solved the biggest crisis in the sub-fairy world, the case of the dying star tree.
| Arlawn/Arlaune (アルラウネ)- A plant-type summon that looks like luscious greenery. Her main body has a doll-like figure with a flower on her head. Able to bind opponents using its vines and negate the unnatural grudge from the dead that permeates the ground by filling the place with lush greenery.
- A plant-controlling summoner that looks like a doll with a flower on its head. It is capable of expressing emotions through scents; for example, a sweet scent expresses affection. In an immortality-resistant, closed-door formation, it fills the battlefield with the life force of plants, which are impervious to the grudge of the dead, and reduces the power of immortality.
| Lots Elephas (ロッツエレファス)- A white giant elephant that protects a sanctuary for animals deep in the forests of the Ark Continent, a place called Paradise. It is a sacred beast more than 7 meters in length, and was contracted by Dumbruff, who was indebted to him for his efforts in restoring paradise when it once fell into the hands of the evil one.
| Guardian Ash (ガーディアンアッシュ)- A sacred beast with the street name of guardian, it is a large gray bear. In places where it is not possible to ride directly from the sky, it is called upon as a substitute for a horse to pull a wagon that doubles as a carriage. It is favored by Elymise because it seems to be comfortable to sleep on.
| FeeSelkie (フィー) - Selkies (human seals) are highly adaptable to watery places. His cuteness not only captivates children, but also earns him the outstanding trust of their parents. Recently, his boom has been to imitate people by using human tools, and he appears on stage wearing a raincoat he obtained from somewhere.
| Fenrir (フェンリル) [Mythical Beast]- A giant wolf, a mythical beast in Norse mythology that is said to be able to devour gods. He came looking for it in the ancient underground city because he sensed a presence similar to that of his younger siblings (Jormungandr and Hel), but the erosion of a mysterious power (after the death of the "godless" who were the product of the "artificial god creation" research being conducted in the research building, the unfulfilled regrets of not becoming gods remained and formed a single thought body. This is what caused him to lose his rationality (jealousy was born out of longing due to the perceived presence of the divine beasts, and it is the factor that is eating away at him). Before he completely lost it, he visited Martel and asked him to seal himself, and he also produced a Gleipnir chain to restrain himself.
- The earthquakes that have been occurring in the ancient underground city and the above-ground Granlings are caused by his occasional lapses in reason. Mira, at Martel's request, fed him white fruit, which brought him back to his senses, but his huge 30-meter body has shrunk to the size of a large dog puppy, and he has only about 10% of his full strength left (according to the Spirit King, even at 30 meters, he is much smaller than he was). At the recommendation of the King of Spirits and Martell, he signed a summoning contract with Mira as a thank-you for her help. Like Eisenfald, he is classified as a top-level summoner and consumes the same amount of mana as Eisenfald.
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